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Virtue of Strength (Garenbrig Growth)
Virtue of Strength (Garenbrig Growth) Green (1)
Sorcery — Adventure

Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Garruk's Uprising
Garruk's Uprising 2Green (3)
Enchantment

When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Gaseous Form
Gaseous Form 2Blue (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Eternal Masters (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Tempest (Common)
Beatdown Box Set (Common)
Tempest Remastered (Common)
Gate to Phyrexia
Gate to Phyrexia BlackBlack (2)
Enchantment

Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Uncommon)
Gauntlets of Light
Gauntlets of Light 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.

Enchanted creature has "2White: Untap this creature."

Core Set 2020 (Uncommon)
Gelid Shackles
Gelid Shackles White (1)
Snow Enchantment — Aura

Enchant creature

Enchanted creature can't block, and its activated abilities can't be activated.

Snow: Enchanted creature gains defender until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Generated Horizons (playtest)
Generated Horizons (playtest) 2GreenGreen (4)
Enchantment

At the beginning of your upkeep, create a Forest land token.

Mystery Booster (Common)
Genesis of the Daleks
Genesis of the Daleks 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.

IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.

Doctor Who Commander (Rare)
Genju of the Cedars
Genju of the Cedars Green (1)
Enchantment — Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Falls
Genju of the Falls Blue (1)
Enchantment — Aura

Enchant Island

2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genju of the Fens
Genju of the Fens Black (1)
Enchantment — Aura

Enchant Swamp

2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "Black: This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Fields
Genju of the Fields White (1)
Enchantment — Aura

Enchant Plains

2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Realm
Genju of the Realm WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Aura

Enchant land

2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Betrayers of Kamigawa (Rare)
Genju of the Spires
Genju of the Spires Red (1)
Enchantment — Aura

Enchant Mountain

2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Gerrard's Battle Cry
Gerrard's Battle Cry White (1)
Enchantment

2White: Creatures you control get +1/+1 until end of turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Get Your Head in the Game
Get Your Head in the Game 2White (3)
Enchantment

Flash

When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).

Unfinity (Acorn) (Uncommon)
Ghastly Haunting
Ghastly Haunting (0)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Dark Ascension (Uncommon)
Ghastly Mimicry
Ghastly Mimicry (0)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.

If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Ghirapur Aether Grid
Ghirapur Aether Grid 2Red (3)
Enchantment

Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.

March of the Machine Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Ghitu Firebreathing
Ghitu Firebreathing 1Red (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Ghitu Firebreathing to its owner's hand.

Time Spiral (Common)
Ghitu War Cry
Ghitu War Cry 2Red (3)
Enchantment

Red: Target creature gets +1/+0 until end of turn.

Urza's Legacy (Uncommon)
Ghostblade Eidolon
Ghostblade Eidolon 2White (3)
Enchantment Creature — Spirit (1/1)

Bestow 5White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Double strike (This creature deals both first-strike and regular combat damage.)

Enchanted creature gets +1/+1 and has double strike.

Commander 2015 (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Ghostly Flame
Ghostly Flame BlackRed (2)
Enchantment

Black and/or red permanents and spells are colorless sources of damage.

Ice Age (Rare)
Ghostly Possession
Ghostly Possession 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Conspiracy: Take the Crown (Common)
Other Versions
Innistrad (Common)
Ghostly Prison
Ghostly Prison 2White (3)
Enchantment

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Planechase 2012 Edition (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
Commander 2019 (Uncommon)
Kaldheim Commander (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Special Guests (Mythic Rare)
Ghostly Touch
Ghostly Touch 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."

Avacyn Restored (Uncommon)
Ghostly Wings
Ghostly Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

Discard a card: Return enchanted creature to its owner's hand.

Shadows over Innistrad (Common)
Other Versions
Torment (Common)
Ghoulflesh
Ghoulflesh Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

Avacyn Restored (Common)
Ghoulish Impetus
Ghoulish Impetus 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1, has deathtouch, and is goaded.

When enchanted creature dies, return Ghoulish Impetus to the battlefield at the beginning of the next end step.

Commander Masters (Rare)
Ghoulish Procession
Ghoulish Procession 1Black (2)
Enchantment

Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Uncommon)
Giant Inheritance
Giant Inheritance 4Green (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)

When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand.

Wilds of Eldraine Commander (Rare)
Giant Spectacle
Giant Spectacle 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

Kaladesh (Common)
Giant Strength
Giant Strength RedRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Vintage Masters (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Tempest (Common)
Giant's Grasp
Giant's Grasp 2BlueBlue (4)
Enchantment — Aura

Enchant Giant you control

When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.

Kaldheim (Uncommon)
Gibbering Descent
Gibbering Descent 4BlackBlack (6)
Enchantment

At the beginning of each player's upkeep, that player loses 1 life and discards a card.

Hellbent — Skip your upkeep step if you have no cards in hand.

Madness 2BlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Future Sight (Rare)
Gideon's Intervention
Gideon's Intervention 2WhiteWhite (4)
Enchantment

As Gideon's Intervention enters the battlefield, choose a card name.

Your opponents can't cast spells with the chosen name.

Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Gideon's Resolve
Gideon's Resolve 4White (5)
Enchantment

When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle.

Creatures you control get +1/+1.

Amonkhet (Rare)
Gift of Compleation
Gift of Compleation 1Black (2)
Enchantment

When Gift of Compleation enters the battlefield, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Uncommon)
Gift of Doom
Gift of Doom 4Black (5)
Enchantment — Aura

Enchant creature

Enchanted creature has deathtouch and indestructible.

Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

As Gift of Doom is turned face up, you may attach it to a creature.

Commander 2019 (Rare)
Gift of Fangs
Gift of Fangs Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.

Innistrad: Crimson Vow (Common)
Gift of Granite
Gift of Granite White (1)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +0/+2.

Future Sight (Common)
Gift of Immortality
Gift of Immortality 2White (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Theros (Rare)
Gift of Orzhova
Gift of Orzhova 1White or BlackWhite or Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.

Modern Masters 2017 Edition (Common)
Other Versions
Gatecrash (Uncommon)
Gift of Paradise
Gift of Paradise 2Green (3)
Enchantment — Aura

Enchant land

When Gift of Paradise enters the battlefield, you gain 3 life.

Enchanted land has "Tap: Add two mana of any one color."

Commander 2021 (Common)
Other Versions
Amonkhet (Common)
Core Set 2019 (Uncommon)
Core Set 2020 (Common)
Commander Legends (Common)
Gift of Strands
Gift of Strands 3Green (4)
Enchantment — Aura

Flash

Enchant creature

When Gift of Strands enters the battlefield, scry 2.

Enchanted creature gets +3/+3.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Gift of the Deity
Gift of the Deity 4Black or Green (5)
Enchantment — Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.

Eventide (Common)
Gift of the Woods
Gift of the Woods Green (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

Alliances (Common)
Gift of Wrath
Gift of Wrath 3Red (4)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.

Kamigawa: Neon Dynasty (Common)
Gigantiform
Gigantiform 3GreenGreen (5)
Enchantment — Aura

Kicker 4

Enchant creature

Enchanted creature has base power and toughness 8/8 and has trample.

When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.

Zendikar (Rare)
Gimli's Reckless Might
Gimli's Reckless Might 3Red (4)
Enchantment

Creatures you control have haste.

Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Glacial Crevasses
Glacial Crevasses 2Red (3)
Enchantment

Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Glacial Plating
Glacial Plating 2WhiteWhite (4)
Snow Enchantment — Aura

Enchant creature

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow source.)

Enchanted creature gets +3/+3 for each age counter on Glacial Plating.

Coldsnap (Uncommon)
Glaciers
Glaciers 2WhiteBlue (4)
Enchantment

At the beginning of your upkeep, sacrifice Glaciers unless you pay WhiteBlue.

All Mountains are Plains.

Ice Age (Rare)
Glare of Subdual
Glare of Subdual 2GreenWhite (4)
Enchantment

Tap an untapped creature you control: Tap target artifact or creature.

Guild Kit: Selesnya (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Eternal Masters (Rare)
Glaring Aegis
Glaring Aegis White (1)
Enchantment — Aura

Enchant creature

When Glaring Aegis enters the battlefield, tap target creature an opponent controls.

Enchanted creature gets +1/+3.

Core Set 2020 (Common)
Other Versions
Dragons of Tarkir (Common)
Gleam of Authority
Gleam of Authority 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.

Enchanted creature has vigilance and "White, Tap: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Rare)
Gleam of Battle
Gleam of Battle 4RedWhite (6)
Enchantment

Whenever a creature you control attacks, put a +1/+1 counter on it.

Dragon's Maze (Uncommon)
Glimmerdust Nap
Glimmerdust Nap 2Blue (3)
Enchantment — Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Lorwyn (Common)
Glistening Oil
Glistening Oil BlackBlack (2)
Enchantment — Aura

Enchant creature

Enchanted creature has infect.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.

New Phyrexia (Rare)
Glittering Frost
Glittering Frost 2Green (3)
Snow Enchantment — Aura

Enchant land

Enchanted land is snow.

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Kaldheim (Common)
Gloom
Gloom 2Black (3)
Enchantment

White spells cost 3 more to cast.

Activated abilities of white enchantments cost 3 more to activate.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Gloomshrieker
Gloomshrieker 1BlackGreen (3)
Enchantment Creature — Cat Beast (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand.

If Gloomshrieker would die, exile it instead.

Kamigawa: Neon Dynasty (Uncommon)
Glorious Anthem
Glorious Anthem 1WhiteWhite (3)
Enchantment

Creatures you control get +1/+1.

Core Set 2021 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Saga (Rare)
Tenth Edition (Rare)
Glorious Sunrise
Glorious Sunrise 3GreenGreen (5)
Enchantment

At the beginning of combat on your turn, choose one —

• Creatures you control get +1/+1 and gain trample until end of turn.

• Target land gains "Tap: Add GreenGreenGreen" until end of turn.

• Draw a card if you control a creature with power 3 or greater.

• You gain 3 life.

Innistrad: Crimson Vow (Rare)
Glory Bearers
Glory Bearers 3White (4)
Enchantment Creature — Human Cleric (3/4)

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Glory of Warfare
Glory of Warfare 2RedWhite (4)
Enchantment

As long as it's your turn, creatures you control get +2/+0.

As long as it's not your turn, creatures you control get +0/+2.

Planechase (Rare)
Other Versions
Alara Reborn (Rare)
Gnarled Scarhide
Gnarled Scarhide Black (1)
Enchantment Creature — Minotaur (2/1)

Bestow 3Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Gnarled Scarhide can't block.

Enchanted creature gets +2/+1 and can't block.

Journey into Nyx (Uncommon)
GO TO JAIL
GO TO JAIL White (1)
Enchantment

When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.

At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Goblin Assault
Goblin Assault 2Red (3)
Enchantment

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.

Goblin creatures attack each combat if able.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Rare)
Goblin Bomb
Goblin Bomb 1Red (2)
Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.

Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.

Weatherlight (Rare)
Goblin Bombardment
Goblin Bombardment 1Red (2)
Enchantment

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Tempest (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Tempest Remastered (Uncommon)
Modern Horizons 2 (Rare)
Goblin Caves
Goblin Caves 1RedRed (3)
Enchantment — Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

Masters Edition IV (Common)
Other Versions
The Dark (Common)
Goblin Festival
Goblin Festival 1Red (2)
Enchantment

2: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.

Urza's Destiny (Rare)
Goblin Kites
Goblin Kites 1Red (2)
Enchantment

Red: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

Fallen Empires (Uncommon)
Goblin Oriflamme
Goblin Oriflamme 1Red (2)
Enchantment

Attacking creatures you control get +1/+0.

Jumpstart 2022 (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Goblin Shrine
Goblin Shrine 1RedRed (3)
Enchantment — Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.

When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

Masters Edition IV (Common)
Other Versions
The Dark (Common)
Chronicles (Common)
Goblin Trenches
Goblin Trenches 1RedWhite (3)
Enchantment

2, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.

Eternal Masters (Rare)
Other Versions
Apocalypse (Rare)
Vintage Masters (Uncommon)
Goblin War Drums
Goblin War Drums 2Red (3)
Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Masters 25 (Uncommon)
Other Versions
Fifth Edition (Common)
Seventh Edition (Uncommon)
Fallen Empires (Common)
Goblin War Paint
Goblin War Paint 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

Battle for Zendikar (Common)
Other Versions
Zendikar (Common)
Magic 2012 (Common)
Modern Masters 2015 Edition (Common)
Goblin Warrens
Goblin Warrens 2Red (3)
Enchantment

2Red, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.

Masters Edition IV (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Fallen Empires (Rare)
Goblinslide
Goblinslide 2Red (3)
Enchantment

Whenever you cast a noncreature spell, you may pay 1. If you do, create a 1/1 red Goblin creature token with haste.

Khans of Tarkir (Uncommon)
Gobsmacked
Gobsmacked 1White (2)
Enchantment — Aura

Enchant nonland permanent

As Gobsmacked enters the battlefield, choose a person outside the game.

As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated.

Unfinity (Acorn) (Common)
Goldenhide Ox
Goldenhide Ox 5Green (6)
Enchantment Creature — Ox (5/4)

Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.

Journey into Nyx (Uncommon)
Golden-Tail Disciple
Golden-Tail Disciple 2White (3)
Enchantment Creature — Fox Monk (2/3)

Lifelink

Kamigawa: Neon Dynasty (Common)
Golgari Germination
Golgari Germination 1BlackGreen (3)
Enchantment

Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Goliath Hatchery
Goliath Hatchery 4GreenGreen (6)
Enchantment

When Goliath Hatchery enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.)

Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.

Phyrexia: All Will Be One (Rare)
Gonti's Machinations
Gonti's Machinations Black (1)
Enchantment

Whenever you lose life for the first time each turn, you get Energy. (You get an energy counter. Damage causes loss of life.)

Pay EnergyEnergy, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.

Aether Revolt (Uncommon)
Go-Shintai of Ancient Wars
Go-Shintai of Ancient Wars 2Red (3)
Legendary Enchantment Creature — Shrine (2/2)

First strike

At the beginning of your end step, you may pay 1. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Boundless Vigor
Go-Shintai of Boundless Vigor 1Green (2)
Legendary Enchantment Creature — Shrine (1/1)

Trample

At the beginning of your end step, you may pay 1. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Hidden Cruelty
Go-Shintai of Hidden Cruelty 3Black (4)
Legendary Enchantment Creature — Shrine (2/2)

Deathtouch

At the beginning of your end step, you may pay 1. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Life's Origin
Go-Shintai of Life's Origin 3Green (4)
Legendary Enchantment Creature — Shrine (3/4)

WhiteBlueBlackRedGreen, Tap: Return target enchantment card from your graveyard to the battlefield.

Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token.

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Go-Shintai of Lost Wisdom
Go-Shintai of Lost Wisdom 1Blue (2)
Legendary Enchantment Creature — Shrine (0/4)

Flying

At the beginning of your end step, you may pay 1. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Shared Purpose
Go-Shintai of Shared Purpose 3White (4)
Legendary Enchantment Creature — Shrine (1/3)

Vigilance

At the beginning of your end step, you may pay 1. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Gossamer Chains
Gossamer Chains WhiteWhite (2)
Enchantment

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

Visions (Common)
Graf Harvest
Graf Harvest Black (1)
Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.)

3Black, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart 2022 (Uncommon)
Grafted Growth
Grafted Growth 2Green (3)
Enchantment — Aura

Enchant land

When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control.

Enchanted land has "Tap: Add two mana of any one color."

Kamigawa: Neon Dynasty (Common)
Grafted Identity
Grafted Identity 2BlueBlue (4)
Enchantment — Aura

As an additional cost to cast this spell, sacrifice a creature.

Enchant creature

You control enchanted creature.

Enchanted creature gets +1/+1.

Innistrad: Midnight Hunt (Rare)
Grand Melee
Grand Melee 3Red (4)
Enchantment

All creatures attack each combat if able.

All creatures block each combat if able.

Onslaught (Rare)
Granite Grip
Granite Grip 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.

Urza's Legacy (Common)
Other Versions
Seventh Edition (Common)
Grasp of Fate
Grasp of Fate 1WhiteWhite (3)
Enchantment

When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)

Doctor Who Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Masters (Rare)
Wilds of Eldraine Enchanting Tales (Uncommon)
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